Ben Kleber - 3D Environment Artist
This work-in-progress environment centers around an old chateau that is breaking down and overgrown. The environment is being constructed in Unreal Ed on Unreal Engine 3. Models were built in 3DS Max, with detail work done in Mudbox.
Texturing in Photoshop.
Please find in-game screenshots to the right. Renders of models used in this environment are also displayed.